Usually I’m not that big into spaceship wargames. That’s because most of them only feature a straight up fight in the void. Dropfleet Commander on the other hand builds up conflicts and battles about conquest or reconquest of strategical objectives on planets (or space stations around them). That gives the game a really interesting playstyle in which you have to attack the enemy fleet and simultaneously drop your ground units via strike carriers to get boots on the ground. This and the gorgeous miniatures produced by Hawk Wargames finally lead me to buy a 2 player starter box.
After finishing the starter, I made the decision to paint another must have character for my team. Princess, the lovely mascot. Because she works really well with Boiler and Brisket and I really like the sculpt, she made it into my collection really quick. I chose a brownish white for the fur, but with some brown spots to make it look a bit more interesting. Some scars and the beauty in the beast was finished.
While working on my Butchers mascot, I thought about what I can use for a nice goal post. Since I wanted to go with a less brutal looking and meat stacked goal post, I used pictures of rugby goal posts as a reference, and thats what came out on the end:
Next up I think are Shank and Gutter. I tested them before with paper models, and I really like them.
I hope you enjoyed.
Last week, I finally finished my 500 point WW1 project. I’ve played a few games now, using the Warhammer Historical ruleset, “The Great War”. It worked quiet nicely, especially if you played with the 4th edition of Warhammer 40k before.
For our armies we agreed on building 500 pt lists first, with reduced core choices (1 instead of 2). For the Renault FT tank, I used Scarab Miniatures from the late french range. They are nice miniatures and for 500 pts I only have to double the poses on the special weapons and guns.
The last two things I finished are at the first HQ. TGW is originally company based (one miniature representing 2-3 soldiers) and I just want to represent 2 Sections when fielding 1000 pts someday. It’s actually not a higher command, just a lieutenant. But that’s just for my background purposes, I still use the standard rules, fielding him as a captain.
And finally the guns. Two 37mm trench guns bringing more template weapons on the board. I modeled some sandbags out of milliput, to give them a bit more of a “dug in” look. Some Scarab Miniatures supplied the 37mm guns with gun shields, but they turned out to look kinda weird, so I didn’t end up using them. I don’t know if they ever had camouflage patterns back in the day, but it fits in with my FT 17.
In the end it turned out to be a nice army, which got painted up really quick using Army Painters Quickshade. They got a bit dirty through the shading process, but for a World War One army it fits in quiet nicely. The only thing I added after the shade, are the mud on the greatcoats and the rank, front service and weapon insignias on the sleeves.
Now I have:
HQ: Captain + 1 extra riflemen
Veteran company: command – 9 men inkl Seargeant and 2 Chauchat LMGs troop A – 9 men inkl NCO, 2 VB RGLs and 1 Chauchat LMG troop B – 9 men inkl NCO, 2 VB RGLs and 1 Chauchat LMG
Support: Renault FT 17 (char canon) 2x 37mm trench gun
Someday I have to order another Veteran Company, some trench Mortars and HMGs, but for now I will play with 500 pts.
I hope you enjoy. You can find more pictures of the french guys I finished last month here