While playing a lot more Flames of War since V4 was released I decidet to ad a heavy tank destroyer to my germans. An Elefant. While these vehicles are heavily armed and armoured they are very point heavy and unreliable if you have to cross obstacles. But I like the somehow odd look of these beasts so I included one in my Panzergrenadier list.
Since the release of Gothic, the last expansion for “In Her Majestys Name” I searched for cool models I can use for a vampire warband. For my vampire count I bought Cornelius Nosferatu vampire from Karol Rudyk art. Its a nice and super detailed resin kit. For IHMN I placed it on a 50mm round base.
There are a lot of Mad Max fans in my local hobby club. Some of them are converting small toy cars into nice tabletop miniatures. I joined in with my own V8 Interceptor conversion. We are working on a ruleset for a Mad Max styled combat with cars, to use the vehicles on the tabletop.
The V8 Interceptor driven by Max Rockatansky is one of my favorite movie cars so I built that iconic vehicle as my first conversion. I used a Hot Wheels ´73 Ford Falcon as a base.
A friend of mine started painting a swedish skirmish force for By Fire and Sword, but never finished it. Due to lack of time he didn’t finish or played it and sold me the whole deal.
If I really hate something about painting miniatures then it’s horses. One horse per army, well thats ok but a whole cavalry unit? Nope. Horses, especially 15mm ones are my painting nemesis. I had never started By Fire and Sword (BFaS from now on) in the first place because of the huge amount of horses to paint. I like the swedish and the polish armies a lot so there are always horses. Lucky for me, my friend started his paintjob with the horses. So no horses to paint for me at all.
Well it happened again. I came across a new tabletop system and got dragged in. This time I started a Dropzone Commander Shaltari army. The game is from Hawk Wargames and shares the same universe as Dropfleet Commander. The Shaltari are the most developed alien race in the universe. The design of the vehicles is brilliant and really stands out on the battlefield. Compared to Warhammer 40k they are like a mixture between the Tau and Eldar.
The last cruiser for my UCM starter fleet went of the shipyard today. One of my favorite UCM cruisers, a Seattle class fleet carrier. The UCMS Midway will now form my line battlegroup giving me 3 battlegroups in total. Fleet carriers came with the nice ability to launch fleet assets to attack enemy or defend friendly ships. With a launch capacity of 3 this means the Seattle can launch 3 Squadrons (tokens) of fighter and/or bombers. Bombers are anti ship strike crafts which form up in groups and make an attack against the target which get more lethal in numbers. Fighters could be used in two different ways. They can either give friendly ships a bonus on their point defence value (a +3 per fighter token!) or they can cancel enemy fighter tokens by “occupying” them in a dogfight. Besides that the Seattle is armed with two mass driver turrets for anti ship attacks.
Usually I’m not that big into spaceship wargames. That’s because most of them only feature a straight up fight in the void. Dropfleet Commander on the other hand builds up conflicts and battles about conquest or reconquest of strategical objectives on planets (or space stations around them). That gives the game a really interesting playstyle in which you have to attack the enemy fleet and simultaneously drop your ground units via strike carriers to get boots on the ground. This and the gorgeous miniatures produced by Hawk Wargames finally lead me to buy a 2 player starter box.